# -*- coding: utf-8 -*-

"""
配置资源路径:
  例如:图片
@Author: 芮芪懿 QQ1849433491
@Project->File: pygame_train -> resource_path.py
@IDE：PyCharm 2020.1
@File: resource_path.py
@Datetime: 2021/7/7 19:51
"""

# 图片资源路径

bgImagePath = "./resources/image/background.png"  # 背景图片路径
player1ImagePath = "./resources/image/player1.png"  # 玩家飞机1图片路径
PLAYER1_IMAGE_PATH = "./resources/image/player1.png"  # 玩家飞机1图片路径
# PLAYER1_IMAGE_PATH = "./resources/image/plane1.png"  # 玩家飞机1图片路径
player2ImagePath = "./resources/image/player2.png"  # 玩家飞机2图片路径
PLAYER2_IMAGE_PATH = "./resources/image/player2.png"  # 玩家飞机2图片路径
# PLAYER2_IMAGE_PATH = "./resources/image/plane1.png"  # 玩家飞机2图片路径
BULLET_IMAGE_PATH = "./resources/image/bullet.png"  # 子弹图片路径
# BULLET_IMAGE_PATH = "./resources/image/mybullet.png"  # 子弹图片路径
ENEMY_IMAGE_PATH = "./resources/image/enemy1.png"  # 敌机飞机图片路径
# ENEMY_IMAGE_PATH = "./resources/image/myenemy.png"  # 敌机飞机图片路径
PLANE_OFF_IMAGES_PATH = []  # 拼接玩家飞机爆炸图片
for i in range(1, 4):
    PLANE_OFF_IMAGES_PATH.append(f"resources/image/player_off{i}.png")

GAMEOVER_IMAGE_PATH = "resources/image/gameover.png"  # 游戏结束图片路径

# 音效资源路径
PLAYER_FIRE_SOUND_PATH = "resources/sounds/player-fire.wav"  # 玩家飞机射击音效
ENEMY_HITED_SOUND_PATH = "resources/sounds/enemy-hited.mp3"  # 玩家飞机碰撞敌方飞机音效
PLAYER_HITED_SOUND_PATH = "resources/sounds/player-hited.mp3"  # 敌方飞机碰撞玩家飞机音效
BGM_SOUND_PATH = "resources/sounds/bgm.mp3"  # 背景音乐

if __name__ == '__main__':
    print(PLANE_OFF_IMAGES_PATH)
